ROMA

ROMA

Thursday, 6 March 2014

Editing

Continuity Editingq

Done to create a clear seamless narrative that hides the editing process creating a sense of VERISIMILTUDE,

VERSIMILTUDE - MAKING SOMETHING SEEM REAL.

Eyeline match

Associated with continuity editing, starts with a character looking off screen at something, then a cut to the thing the character is looking at as a POV shot. Example, James Bond looks down at the floor, cuts to the body on the floor from his eyes.

Graphic Match

Two successive shots joined so as to create similarity of compositional elements. Used in transpartent contuinity styles to smooth the transition between two shots.

Jump cut

A cut in film editing where the middle section of a continuous shot is removed, and the beginning oand the end of the shot are joined together. Breaks continuity in time and produces a startling effect that moving objects will "jump" to a new position.

Cross-Cutting

Used in films to establish contuinty. In a cross cut, the camera will cut away from one actions to another action. Because the shots occur one after another, corss-cutting is used to suggest simultaneirt of action. However, it can also be used to link signicant actions that do not occur simultaneously. Suspense is built by using cross cutting, also forms parallels, illustrates a narrative action which occurs at the same time.

A Cutaway
The interruption of a continuously filmed action by inserting a view of something else. It is usually, although not always, followed by a cutback to the first shot. Cutaways usually do not contribute any dramatic content of their own, but help the editor assemble a longer sequence. For this reason, editors choose cutaways related to the main action, such as actions or object in the same location. For example, if the main shot is of a main walking down an alley, possible cutaways may include a shot of a cat nearby dumpster ot a shot of a woman watching overhead.

Insert shot
A shot of part of a secene as filmed from a different angle and/or focal length from the master shot. Inserts cover action already covered in the master shot, but emphasize a different framing.

Sound
 
 
Sychronous sounds - Sound which are synchronised or matched with what is viewed. They contribute to the realise of the film. Essentially sounds which one would see on the screen, E.G a door slamming shut.
 
 
Asynchronous sounds - Sound which is not matched with a visible source of the sound on the screen.
 


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